infrastructure / Base game
Ship Depot
Depot building for buying ships. In a radius around the building, ships are automatically maintained.
1900 – onwards
Layouts and variants
| Option | Availability | Function | Values and options |
|---|---|---|---|
| Ship Depot | 1900 – 1940 | Depot building for buying ships. In a radius around the building, ships are automatically maintained. |
|
| Ship Depot | 1940 – 1980 | Depot building for buying ships. In a radius around the building, ships are automatically maintained. |
|
| Ship Depot | 1980 – onwards | Depot building for buying ships. In a radius around the building, ships are automatically maintained. |
|
Transport modes
- Ship
- Small ship
Reference values
- Vehicle storage capacity
- 5
- Vehicle service radius
- 1,000 m
Connections
Relevant vehicles · 28
Planning guides
Game data sources
Build 25754343 · Pack base
base/content/depots/water.zip:water/water_depot.con.luabase/content/depots/water.zip:water/water_depot.script.luabase/content/depots/water.zip:water/water_depot.script.lua
Overview and native model detail views. Full detail is available in the image viewer.
- Overview: source build 25754343
- Building detail: source build 25533170
Source values
{
"definitions": [
{
"configureLayerScript": {
"fileName": "::/gui/construction/construction_desc_layers.script@configureDefaultLayerFn",
"params": {
"navigableWater": true
}
},
"constructionTemplates": [
{
"availability": {
"yearFrom": 1900,
"yearTo": 1940
},
"configureHudIconsScript": {
"fileName": "::/gui/construction/construction_desc_hud_icons.script@configureDepotHudIconsFn",
"params": {
"depotType": "WATER"
}
},
"configureLayerScript": {
"fileName": "::/gui/construction/construction_desc_layers.script@configureDefaultLayerFn",
"params": {
"navigableWater": true
}
},
"data": {
"params": {}
},
"description": {
"attributes": {
"cost": [
600000,
-1
],
"maintenanceCost": [
100000,
-1
],
"noise": [
40,
-1
],
"pollution": [
80,
-1
]
},
"description": "DEPOTS_WATER_SHIPYARD_DESCRIPTION",
"icon": "water_depot.tga",
"name": "DEPOTS_WATER_SHIPYARD_NAME",
"previewIcon": "water_depot_preview.tga"
},
"menuCategory": {
"categories": [
{
"category": "water_buildings",
"order": 10000
}
]
},
"type": "DYNAMIC"
},
{
"availability": {
"yearFrom": 1940,
"yearTo": 1980
},
"configureHudIconsScript": {
"fileName": "::/gui/construction/construction_desc_hud_icons.script@configureDepotHudIconsFn",
"params": {
"depotType": "WATER"
}
},
"configureLayerScript": {
"fileName": "::/gui/construction/construction_desc_layers.script@configureDefaultLayerFn",
"params": {
"navigableWater": true
}
},
"data": {
"params": {}
},
"description": {
"attributes": {
"cost": [
1800000,
-1
],
"maintenanceCost": [
300000,
-1
],
"noise": [
40,
-1
],
"pollution": [
80,
-1
]
},
"description": "DEPOTS_WATER_SHIPYARD_DESCRIPTION",
"icon": "water_depot.tga",
"name": "DEPOTS_WATER_SHIPYARD_NAME",
"previewIcon": "water_depot_preview.tga"
},
"menuCategory": {
"categories": [
{
"category": "water_buildings",
"order": 10000
}
]
},
"type": "DYNAMIC"
},
{
"availability": {
"yearFrom": 1980,
"yearTo": 0
},
"configureHudIconsScript": {
"fileName": "::/gui/construction/construction_desc_hud_icons.script@configureDepotHudIconsFn",
"params": {
"depotType": "WATER"
}
},
"configureLayerScript": {
"fileName": "::/gui/construction/construction_desc_layers.script@configureDefaultLayerFn",
"params": {
"navigableWater": true
}
},
"data": {
"params": {}
},
"description": {
"attributes": {
"cost": [
5400000,
-1
],
"maintenanceCost": [
900000,
-1
],
"noise": [
40,
-1
],
"pollution": [
80,
-1
]
},
"description": "DEPOTS_WATER_SHIPYARD_DESCRIPTION",
"icon": "water_depot.tga",
"name": "DEPOTS_WATER_SHIPYARD_NAME",
"previewIcon": "water_depot_preview.tga"
},
"menuCategory": {
"categories": [
{
"category": "water_buildings",
"order": 10000
}
]
},
"type": "DYNAMIC"
}
],
"createTemplateScript": {
"fileName": "water_depot.script@createTemplateFn",
"params": {}
},
"heightAdjustable": false,
"namePrefix": "{townName} Ship Depot",
"order": 1000,
"soundConfig": {
"builderAudioRes": "::/gui/construction/sound/buildoze_construction_large_water.builder_audio",
"effects": {
"select": [
"sound/selected_waterdepot1.wav"
]
},
"soundSet": {
"name": "sound/shipyard.snd"
}
},
"subConstructionNamePrefix": "{constructionName}",
"updateScript": {
"fileName": "water_depot.script@updateFn",
"params": {}
}
}
],
"service": {
"catchmentArea": {
"radius": 1000
},
"component": "depot.depot",
"maintenancePool": 8
}
}

