infrastructure / Base game
Heliport
Heliport for passengers and cargo with a depot for buying helicopters. It can be extended with modules. In a radius around the building, helicopters are automatically maintained.
1950 – onwards
Layouts and variants
| Option | Availability | Function | Values and options |
|---|---|---|---|
| Heliport | 1950 – onwards | Heliport for passengers and cargo with a depot for buying helicopters. It can be extended with modules. In a radius around the building, helicopters are automatically maintained. |
|
Functional modules
| Option | Availability | Function | Values and options |
|---|---|---|---|
| Landing Pad | 1900 – onwards | Landing pad for helicopters. |
|
Transport modes
- Helicopter
Connections
Warehouse transfer within station catchment · 5
Relevant vehicles · 12
Planning guides
Game data sources
Build 25754343 · Pack base
base/content/stations/air.zip:air/heliport.con.luabase/content/stations/air.zip:air/heliport/heliport.script.luabase/content/stations/air.zip:air/heliport/landing_module.module.lua
Overview and native model detail views. Full detail is available in the image viewer.
- Overview: source build 25754343
- Building detail: source build 25533170
Source values
{
"definitions": [
{
"availability": {
"notificationGroup": "helicopterBuildings",
"notificationSortKey": 50,
"yearFrom": 1950
},
"configureHudIconsScript": {
"fileName": "::/gui/construction/construction_desc_hud_icons.script@configureStationHudIconsFn",
"params": {
"cargo": true
}
},
"configureLayerScript": {
"fileName": "::/gui/construction/construction_desc_layers.script@configureDefaultLayerFn",
"params": {
"heightmapContours": true
}
},
"description": {
"attributes": {
"cost": [
0,
-1
],
"maintenanceCost": [
0,
-1
],
"noise": [
40,
-1
],
"pollution": [
88,
-1
]
},
"cargoTypeSet": {
"cargoClassesIncluded": [
"PASSENGERS",
"UNIVERSAL"
]
},
"description": "STATIONS_AIR_HELIPORT_DESCRIPTION",
"icon": "heliport.tga",
"name": "STATIONS_AIR_HELIPORT_NAME",
"previewIcon": "heliport_preview.tga"
},
"menuCategory": {
"categories": [
{
"category": "air_buildings",
"order": 15000
}
]
},
"namePrefix": "{townName} Heliport",
"order": 5000,
"params": {},
"soundConfig": {
"builderAudioRes": "::/gui/construction/sound/buildoze_construction_large.builder_audio",
"effects": {
"select": [
"sound/selected_heliport.wav"
]
},
"soundSet": {
"name": "iron_ore_mine"
}
},
"subConstructionNamePrefix": "{constructionName}",
"updateScript": {
"fileName": "heliport/heliport.script@updateFn",
"params": {}
}
}
]
}

