cargo / Base game
Meat
Browse vehicles carrying Meat →
Cargo classes
- Universal
- Goods
Delivery constraints
- Delivery target: 15 min 0 sec from first pickup to the destination.
Reference values
Loading depends on the cargo, vehicle and facility. These coefficients describe cargo density and handling. Cargo timing and factors →
- Weight factor
- 1
- Loading speed factor
- 0.0625
- Town demand
- Temperate: Commercial; Dry: Commercial; Tropical: Commercial; Subarctic: Commercial
Connections
Used in an alternative recipe at · 1
Produced by · 1
Stored at · 2
Carried by · 79
Town demand · 1
Planning guides
Game data sources
Build 25754343 · Pack base
base/content/cargos/meat.zip:meat/meat.cargo.lua
Shipped icon · 48 × 48 pixels. Open image for full size.
- Overview: source build 25754343
Source values
{
"cargoClasses": [
"UNIVERSAL",
"GOODS"
],
"category": "meat",
"categoryList": {
"categories": [
"temperate.eco",
"dry.eco",
"tropic.eco",
"subarctic.eco"
]
},
"color": [
0.62,
0,
0.01
],
"icon": "meat.tga",
"loadSpeedFactor": 0.0625,
"name": "Meat",
"order": 70,
"scriptRef": {
"fileName": "::/economy/cargotype.script@incomeFactors.constantFn",
"params": {
"decayMod": 0.1,
"decayRate": 0.012,
"decayStart": 0,
"finalPrice": 3.2,
"initialPrice": 4
}
},
"timeToDeliverInSeconds": 900,
"weightFactor": 1
}